Researcher, author and head of design at Wunderdog. 20 years in tech and a ton of experience leading and managing teams. I've spent the last years researching design, teamwork and leadership and I've been able to apply and iterate the key learnings in many projects from startups to large corporations. The most successful ones thrive on collaboration. This is why I propose a perspective on design being everyone's business as a shared problem-solving skill instead of a discipline.
Today, digital products and companies are not just changing the way we live our lives, but also playing an increasingly influential role in public policy and governance. We have reached a point where consumer goods produced by technology industries are beginning to reshape what it means to be Human.
This year, we are going to explore advances in biohacking and transhumanism and their implications for humankind. Will they be to our benefit, further enhancing quality of life? How mindful should we be of the potential social and ethical pitfalls whilst we transform?