Developer conference  7-11 November  Malmö Sweden

Session

THU

15.40 - 16.20

Modelling game economy with Neo4j

Level: Beginner

The challenge of modelling and balancing the economy of a large scale game is one of the biggest problems game developers face and one that many have tried to solve by simply throwing man-hours at it... But there's a better way!

Learn how Gamesys did it by leveraging graph database Neo4j to model the in-game economy of our MMORPG "Here Be Monsters" and automate the balancing process. We'll discuss lessons learned, successes and challenges, and how a graph database enables our small team of game designers to stay agile and focused on delivering new content to players.

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