Session: Play Framework 2
Wednesday 14.10 - 15.00
Room: Grinding the Crack
The Play framework has brought high-productivity web development to Java with three innovations that changed the rules on Java EE: Java class and template save-and-reload that just works, a simplified stateless architecture that enables cloud deployment, and superior ease-of-use. Following Play's rapidly-growing popularity, Play 2.0 was released in March 2012 with innovations that are not just new in the Java world: type safe view templates and HTTP routing, compile-time checking for static resources, and native support for both Java and Scala.
Type safety matters. After dynamically-typed programming languages such as PHP and Ruby set the standard for high-productivity web development, Play built on their advantages and has created a type safe web development framework with extensive compile-time checking. This is essential for applications that will scale to tens of thousands of lines of code, with hundreds of view templates. Meanwhile, Play avoids the architectural-complexity that is promoted by Java EE-based approaches. The result is that Play 2 first enables rapid initial application development and then Play 2 helps you build big, serious and scalable web applications.
Web developers who are interested in new frameworks, Java and Scala developers who are interested in web development, Play 1.x users who want to know what’s different in Play 2.
Peter Hilton is a senior solution architect and Operations Director at Lunatech Research. Peter works on web application architecture, design and construction, with technical project management. His interests include Java web application frameworks, agile software development process and practices, and web-based collaboration. Peter is a committer on the Play framework open-source project and co-author of ‘Play for Scala’.